See it in your room before you pay for it.
Your building, modelled to your measurements, with the actual gear standing in it. Everything above is a render, not a photograph.
It is a conversation, not a deliverable
The model is not the product. It is the thing we argue over until the design is right — and the arguing is much cheaper in Blender than in a lift.
You describe the room
Five measurements are enough to start: length, width, height, stage depth, stage height. Photographs help. If you already have a SketchUp or Blender file, send that instead and we skip ahead.
I build it
Your room gets modelled to your dimensions, and the system gets placed in it — mains where they would actually hang, subs where they would actually sit, FOH where somebody would actually stand.
You react to it
This is the part that matters. You look at it and say the console is in the wrong place, or that nobody can sit under that array, or that the wall behind the stage is getting a screen next year. Then it changes.
We land on the real design
When the renders stop provoking objections, the design is right. You get the drawings, the patch sheet and the gear list that match what you approved — not a proposal that quietly differs from the picture.
Thousands of hours of gear, already built
The reason a room can be modelled in days rather than months is that the hard part was done years ago, one product at a time.
I have spent the last several years building an asset library in Blender — consoles, loudspeakers, amplifiers, racks, truss, lighting fixtures, projectors, LED panels, stands. Thousands of hours of sourcing manufacturer models, converting the ones that only ship as SketchUp, and building from spec sheets the ones nobody publishes at all.
Every piece is built at the manufacturer’s real dimensions, because a speaker that is approximately the right size tells you approximately nothing. When a cabinet will not clear a beam, or a rack will not fit the closet it was planned for, the model says so — and it can only say so if the numbers are true.
What it is actually for
You see it before you pay for it
A quote is a list of model numbers and a number at the bottom. A render is the room you already know, with the system in it. One of those you can actually have an opinion about, and the opinion is worth more before the money moves than after.
Mistakes are cheap here
Moving a line array in Blender costs an afternoon. Moving it after it is flown costs a lift, a crew and a day the building cannot be used. Every objection raised at this stage is the cheapest it will ever be.
Everyone is looking at the same thing
A pastor, a board member and a volunteer tech do not read a signal-flow diagram the same way. They all read a picture of their own room the same way, which is what makes a decision possible in one meeting instead of four.
Three angles, every time
Rear of house, side section, and the view from FOH — the same three cameras on every job, so two options in one room can be compared honestly rather than flattered by a different lens.
Let me help your project come to life
Send me your room — measurements, photographs, a floor plan, whatever you have. I will tell you what it would take to see it.